YOU ONLY HAVE 4 SECONDS TO LIVE
PHANTOM JUMP
Phantom Jump takes points from games of its genre and offers a new way to interact with both space and movement. It draws inspiration from games such as Super Meat Boy and I Wanna Be The Guy, acclaimed 2D platformers that executed fluid movement and difficulty resulting in fast, responsive gameplay that relied on players' abilities to respond to the challenging segments presented by their levels. The "Phantom Jump" mechanic offers a quick challenge for the players, slowing down the world around the player and forcing them to time their action to achieve perfection.
Santa Cruz, May 21st, 2017- Speed, flow, and resilience are what you will need, for a speedrunner’s dream game.
Each level is short; it only takes about 8 to 16 seconds to get through one, with an unlimited number of tries. The speed of completion determines the grade the player receives at the end of each level, and after earning enough good grades, the player can progress to the next world. Each world contains its own aesthetic, music, level architecture patterns, gameplay features, and challenging trials, all capped off by a world boss. "Phantom Jumping" allows for limitless level design and addicting gameplay.